use std::fs::{copy, create_dir_all, read_dir, File}; use std::io::prelude::*; use std::path::{Path, PathBuf}; use std::time::SystemTime; use walkdir::WalkDir; use errors::{Result, Error}; pub fn is_path_in_directory(parent: &Path, path: &Path) -> Result { let canonical_path = path .canonicalize() .map_err(|e| format!("Failed to canonicalize {}: {}", path.display(), e))?; let canonical_parent = parent .canonicalize() .map_err(|e| format!("Failed to canonicalize {}: {}", parent.display(), e))?; Ok(canonical_path.starts_with(canonical_parent)) } /// Create a file with the content given pub fn create_file(path: &Path, content: &str) -> Result<()> { let mut file = File::create(&path) .map_err(|e| Error::chain(format!("Failed to create {:?}", path), e))?; file.write_all(content.as_bytes())?; Ok(()) } /// Create a directory at the given path if it doesn't exist already pub fn ensure_directory_exists(path: &Path) -> Result<()> { if !path.exists() { create_directory(path)?; } Ok(()) } /// Very similar to `create_dir` from the std except it checks if the folder /// exists before creating it pub fn create_directory(path: &Path) -> Result<()> { if !path.exists() { create_dir_all(path) .map_err(|e| Error::chain(format!("Was not able to create folder {}", path.display()), e))?; } Ok(()) } /// Return the content of a file, with error handling added pub fn read_file(path: &Path) -> Result { let mut content = String::new(); File::open(path) .map_err(|e| Error::chain(format!("Failed to open '{:?}'", path.display()), e))? .read_to_string(&mut content)?; // Remove utf-8 BOM if any. if content.starts_with("\u{feff}") { content.drain(..3); } Ok(content) } /// Return the content of a file, with error handling added. /// The default error message is overwritten by the message given. /// That means it is allocation 2 strings, oh well pub fn read_file_with_error(path: &Path, message: &str) -> Result { let res = read_file(&path); if res.is_ok() { return res; } let mut err = Error::msg(message); err.source = res.unwrap_err().source; Err(err) } /// Looks into the current folder for the path and see if there's anything that is not a .md /// file. Those will be copied next to the rendered .html file pub fn find_related_assets(path: &Path) -> Vec { let mut assets = vec![]; for entry in read_dir(path).unwrap().filter_map(|e| e.ok()) { let entry_path = entry.path(); if entry_path.is_file() { match entry_path.extension() { Some(e) => match e.to_str() { Some("md") => continue, _ => assets.push(entry_path.to_path_buf()), }, None => continue, } } } assets } /// Copy a file but takes into account where to start the copy as /// there might be folders we need to create on the way pub fn copy_file(src: &Path, dest: &PathBuf, base_path: &PathBuf) -> Result<()> { let relative_path = src.strip_prefix(base_path).unwrap(); let target_path = dest.join(relative_path); if let Some(parent_directory) = target_path.parent() { create_dir_all(parent_directory)?; } copy(src, target_path)?; Ok(()) } pub fn copy_directory(src: &PathBuf, dest: &PathBuf) -> Result<()> { for entry in WalkDir::new(src).into_iter().filter_map(|e| e.ok()) { let relative_path = entry.path().strip_prefix(src).unwrap(); let target_path = dest.join(relative_path); if entry.path().is_dir() { if !target_path.exists() { create_directory(&target_path)?; } } else { copy_file(entry.path(), dest, src)?; } } Ok(()) } pub fn get_file_time(path: &Path) -> Option { path.metadata().ok().and_then(|meta| { Some(match (meta.created().ok(), meta.modified().ok()) { (Some(tc), Some(tm)) => tc.max(tm), (Some(tc), None) => tc, (None, Some(tm)) => tm, (None, None) => return None, }) }) } /// Compares source and target files' timestamps and returns true if the source file /// has been created _or_ updated after the target file has pub fn file_stale(p_source: PS, p_target: PT) -> bool where PS: AsRef, PT: AsRef, { let p_source = p_source.as_ref(); let p_target = p_target.as_ref(); if !p_target.exists() { return true; } let time_source = get_file_time(p_source); let time_target = get_file_time(p_target); time_source.and_then(|ts| time_target.map(|tt| ts > tt)).unwrap_or(true) } #[cfg(test)] mod tests { use std::fs::File; use tempfile::tempdir; use super::find_related_assets; #[test] fn can_find_related_assets() { let tmp_dir = tempdir().expect("create temp dir"); File::create(tmp_dir.path().join("index.md")).unwrap(); File::create(tmp_dir.path().join("example.js")).unwrap(); File::create(tmp_dir.path().join("graph.jpg")).unwrap(); File::create(tmp_dir.path().join("fail.png")).unwrap(); let assets = find_related_assets(tmp_dir.path()); assert_eq!(assets.len(), 3); assert_eq!(assets.iter().filter(|p| p.extension().unwrap() != "md").count(), 3); assert_eq!(assets.iter().filter(|p| p.file_name().unwrap() == "example.js").count(), 1); assert_eq!(assets.iter().filter(|p| p.file_name().unwrap() == "graph.jpg").count(), 1); assert_eq!(assets.iter().filter(|p| p.file_name().unwrap() == "fail.png").count(), 1); } }